There are indigenous alien species’ present on the planet, but they just serve the same purpose as the barbarian tribes from previous Civ games. You still find them scattered across the map, and you still fund research upgrades in order to refine them so you can build and upgrade troops. ![]() There’s a swapping of a lot of resources to more alien-sounding names (like Miasma, exotic!), but it doesn’t really make a gameplay difference. It’s like going to an exotic country and eating McDonalds. Instead of dealing with crazy alien factions, you’re still just dealing with the same African, Asian, American, French, and South American factions you were dealing with on Earth. ![]() Instead of really mixing things up on the factions end, you end up with each nation landing on the same planet and colonizing it at the same time. It’s an interesting concept that goes pretty much entirely unutilized. The story setup is that Earth is “in its twilight” and certain people have been sent forth from Earth to find a new planet to inhabit. ![]() There is one big difference in Beyond Earth, which is the whole “Earth” thing.
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